![]() Much like Quandary, players must gather, evaluate, and use evidence to sway public opinion to the best position. Players engage in debate-style combat over real Supreme Court cases. Like other games on this list, there's a healthy focus on argumentative structure and sound support, but players must align their arguments with the U.S. After each case, players get to dig into the case's history, finding out how events actually played out. The Republia Times might be the most stripped down game on this list, but that doesn't mean it lacks punch. It only takes 10 minutes to play and has a super simple concept –- players play the role of an editor in charge of curating a newspaper's front page. Yet it does a fantastic job of communicating the political nature of any given system. And by focusing on editing rather than writing, players see how persuasion takes different forms. ![]() Papers, PleaseĪ follow-up of sorts to The Republia Times, Papers, Please puts players in the shoes of an immigration officer manning the border of a fictional communist country. To decide who is allowed in, players must build evidential arguments. They evaluate peoples' documents, question them, and try to find the evidence needed to justify denial or admittance. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |